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May not work when challenging her for “lower stakes”~ Mostly aesthetic, avoiding the lewd loss screen for players not fond of Karen – Added ability to attempt to end the battle when the survival objective is met – You will now be informed when you reach the survival objective Offered (once) during the first chain she catches you in below 50% HPĪccepting will break the chain early and reset her cycleĭeclining will give you 50 TP for your courage – Karen will now give you a sort of “mulligan” during Hostage challenges – Karen will now give you a sort of “head start” after you lose 3 times in a row – The icon for being trapped in Karen’s combo-chains is now distinct from being stunned by Electric moves Grab Block will not defend you from all forms of Grab Insulation will not defend you from all forms of Stun – Karen’s first encounter now provides the following hints:ĪTK and DEF are irrelevant (she deals %MHP damage + a small stacking flat damage) – Increased Karen’s DEF to make it clearer that she is unbeatable – Fixed various means by which Karen would return after the floor is full – Fixed various issues with Blake after the floor is full
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– Fixed soft-lock during ending from specific saved/broken monk combinations – Fixed soft-locks during Storage Room Boot scenes while Karen was in Tyler’s cell – Fixed soft-locks during Peeping and Sock (Repeat) scenes – Fixed floating text appearing at the edges of the bedroom – Fixed black screen bug from entering 6F after using Naga Pearl Her bedroom now only goes on “cooldown” when you get kicked out Her throne now gives hints on where to look for her when she’s absent Karen’s room scenes are now much more straightforward to unlock Karen’s position now alternates between Throne, Cell, and Bedroom more consistently – Completely recoded Karen’s position/movement handler – Should ease achieving higher ranks when losing (notably A-Rank when losing EX battles) – Adjusted battle scoring to value enemy level more highly – Fixed bug causing “mulligan” to only be offered once ever – Fixed black screen after puppy-wager battles – Winning money-wager battles now always increases difficulty by at least 1
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